shader playground
Live WebGL paint-and-glass you can drag and remix.
Open playgroundmotion/ai tools/systems
Motion designer. I also build real stuff with AI. Tools, apps, sites, things people can actually use.
The whole page moves on your curve. Try the nav.
Motion, editing, and live production.
Animation, explainers, titles, branded graphics.
Interviews, edits, color, delivery.
Editing, animation, live broadcast with Everyday Astronaut.
Handoffs, AE tools, project systems.
Tools, apps, and sites I build with AI. Some are done, some are still in progress.
Quick proofs of concept first. The ones worth keeping become real tools.
Live WebGL paint-and-glass you can drag and remix.
Open playgroundThe Space Shuttle and SLS main engine, frozen to full power in five seconds. A narrated 3D walkthrough built from Everyday Astronaut’s How to Start a Rocket Engine.
Start the engineAgentic workspace PoC where prompt, plan, tools, and results stay visible.
After Effects panel for daily motion tasks, client kits, and Tool Forge.
3D Starship tracker with launch controls and live telemetry.
A 3D desk where archival photos tell Perry history, and you can ask it questions.
Broadcast motion, video, and edit systems.
Also Everyday Astronaut: editing, animation, and live launch support.
I keep building toward work people can actually use, and workflows that make creative production easier to finish.
Find the slowdown.
Make the next step obvious.
Build fast, then verify.
Ship, watch, refine.